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/*
* PARSEC - Input Console Commands
*
* $Author: uberlinuxguy $ - $Date: 2004/09/15 12:25:27 $
*
* Orginally written by:
* Copyright (c) Markus Hadwiger <msh@parsec.org> 1999-2000
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
// C library
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
// compilation flags/debug support
#include "config.h"
#include "debug.h"
// general definitions
#include "general.h"
#include "objstruc.h"
// global externals
#include "globals.h"
// subsystem headers
#include "aud_defs.h"
#include "inp_defs.h"
// local module header
#include "inp_comm.h"
// proprietary module headers
#include "con_arg.h"
#include "con_aux.h"
#include "con_com.h"
#include "con_main.h"
#include "g_supp.h"
#include "inp_user.h"
// mapping table for missile selection ids ------------------------------------
//
static int missile_select_map[ NUMBER_OF_SELECTABLE_MISSILETYPES ] = {
0, 1, 3, 2,
};
// set selected weapon directly using id --------------------------------------
//
PRIVATE
int Cmd_INP_WEAPONSEL( char *paramstr )
{
//NOTE:
//CONCOM:
// inp_weaponsel_command ::= 'inp.weaponsel' <number>
ASSERT( paramstr != NULL );
HANDLE_COMMAND_DOMAIN_SEP( paramstr );
int32 selectedweapon = 0;
if ( GetIntBehindCommand( paramstr, &selectedweapon, 10, FALSE ) ) {
if ( ( selectedweapon >= 0 ) && ( selectedweapon < 8 ) ) {
if ( !GAME_MODE_ACTIVE() )
return TRUE;
if ( selectedweapon < NUMBER_OF_SELECTABLE_GUNTYPES ) {
// disallow gun selection when one is currently active
if ( MyShip->WeaponsActive != 0x0000 ) {
return TRUE;
}
SelectedLaser = selectedweapon;
// play sample for new selected gun
AUD_SelectLaser( SelectedLaser );
return TRUE;
}
selectedweapon -= NUMBER_OF_SELECTABLE_GUNTYPES;
if ( selectedweapon < NUMBER_OF_SELECTABLE_MISSILETYPES ) {
SelectedMissile = missile_select_map[ selectedweapon ];
// play sample for new selected missile
AUD_SelectMissile( SelectedMissile );
return TRUE;
}
selectedweapon -= NUMBER_OF_SELECTABLE_MISSILETYPES;
} else {
CON_AddLine( range_error );
}
}
return TRUE;
}
// cycle guns -----------------------------------------------------------------
//
PRIVATE
int Cmd_INP_CYCLEGUNS( char *paramstr )
{
//NOTE:
//CONCOM:
// inp_cycleguns_command ::= 'inp.cycleguns'
ASSERT( paramstr != NULL );
HANDLE_COMMAND_DOMAIN_SEP( paramstr );
if ( strtok( paramstr, " " ) == NULL ) {
if ( GAME_MODE_ACTIVE() ) {
INP_UserCycleGuns();
}
} else {
CON_AddLine( too_many_args );
}
return TRUE;
}
// cycle missiles -------------------------------------------------------------
//
PRIVATE
int Cmd_INP_CYCLEMISSILES( char *paramstr )
{
//NOTE:
//CONCOM:
// inp_cyclemissiles_command ::= 'inp.cyclemissiles'
ASSERT( paramstr != NULL );
HANDLE_COMMAND_DOMAIN_SEP( paramstr );
if ( strtok( paramstr, " " ) == NULL ) {
if ( GAME_MODE_ACTIVE() ) {
INP_UserCycleMissiles();
}
} else {
CON_AddLine( too_many_args );
}
return TRUE;
}
// cycle targets --------------------------------------------------------------
//
PRIVATE
int Cmd_INP_CYCLETARGETS( char *paramstr )
{
//NOTE:
//CONCOM:
// inp_cycletargets_command ::= 'inp.cycletargets'
ASSERT( paramstr != NULL );
HANDLE_COMMAND_DOMAIN_SEP( paramstr );
if ( strtok( paramstr, " " ) == NULL ) {
if ( GAME_MODE_ACTIVE() ) {
INP_UserCycleTargets();
}
} else {
CON_AddLine( too_many_args );
}
return TRUE;
}
// set local ship speed to zero -----------------------------------------------
//
PRIVATE
int Cmd_INP_ZEROSPEED( char *paramstr )
{
//NOTE:
//CONCOM:
// inp_zerospeed_command ::= 'inp.cycletargets'
ASSERT( paramstr != NULL );
HANDLE_COMMAND_DOMAIN_SEP( paramstr );
if ( strtok( paramstr, " " ) == NULL ) {
if ( GAME_MODE_ACTIVE() ) {
INP_UserZeroSpeed();
}
} else {
CON_AddLine( too_many_args );
}
return TRUE;
}
// set local ship speed to target's speed -------------------------------------
//
PRIVATE
int Cmd_INP_TARGETSPEED( char *paramstr )
{
//NOTE:
//CONCOM:
// inp_targetspeed_command ::= 'inp.targetspeed'
ASSERT( paramstr != NULL );
HANDLE_COMMAND_DOMAIN_SEP( paramstr );
if ( strtok( paramstr, " " ) == NULL ) {
if ( GAME_MODE_ACTIVE() ) {
INP_UserTrackTargetSpeed();
}
} else {
CON_AddLine( too_many_args );
}
return TRUE;
}
// cycle panel display --------------------------------------------------------
//
PRIVATE
int Cmd_INP_CYCLEPANEL( char *paramstr )
{
//NOTE:
//CONCOM:
// inp_cyclepanel_command ::= 'inp.cyclepanel' <number>
ASSERT( paramstr != NULL );
HANDLE_COMMAND_DOMAIN_SEP( paramstr );
int32 panelid = 0;
if ( GetIntBehindCommand( paramstr, &panelid, 10, FALSE ) ) {
// display toggling (panels)
#define PANEL_3_NUM_OF_STATES 4
#define PANEL_4_NUM_OF_STATES 3
if ( panelid == 3 ) {
AUX_HUD_PANEL_3_CONTROL++;
if ( AUX_HUD_PANEL_3_CONTROL >= PANEL_3_NUM_OF_STATES ) {
AUX_HUD_PANEL_3_CONTROL = 0;
}
} else if ( panelid == 4 ) {
AUX_HUD_PANEL_4_CONTROL++;
if ( AUX_HUD_PANEL_4_CONTROL >= PANEL_4_NUM_OF_STATES ) {
AUX_HUD_PANEL_4_CONTROL = 0;
}
} else {
CON_AddLine( range_error );
}
}
return TRUE;
}
// module registration function -----------------------------------------------
//
REGISTER_MODULE( INP_COMM )
{
user_command_s regcom;
memset( ®com, 0, sizeof( user_command_s ) );
// register "inp.weaponsel" command
regcom.command = "inp.weaponsel";
regcom.numparams = 1;
regcom.execute = Cmd_INP_WEAPONSEL;
regcom.statedump = NULL;
CON_RegisterUserCommand( ®com );
// register "inp.cycleguns" command
regcom.command = "inp.cycleguns";
regcom.numparams = 0;
regcom.execute = Cmd_INP_CYCLEGUNS;
regcom.statedump = NULL;
CON_RegisterUserCommand( ®com );
// register "inp.cyclemissiles" command
regcom.command = "inp.cyclemissiles";
regcom.numparams = 0;
regcom.execute = Cmd_INP_CYCLEMISSILES;
regcom.statedump = NULL;
CON_RegisterUserCommand( ®com );
// register "inp.cycletargets" command
regcom.command = "inp.cycletargets";
regcom.numparams = 0;
regcom.execute = Cmd_INP_CYCLETARGETS;
regcom.statedump = NULL;
CON_RegisterUserCommand( ®com );
// register "inp.zerospeed" command
regcom.command = "inp.zerospeed";
regcom.numparams = 0;
regcom.execute = Cmd_INP_ZEROSPEED;
regcom.statedump = NULL;
CON_RegisterUserCommand( ®com );
// register "inp.targetspeed" command
regcom.command = "inp.targetspeed";
regcom.numparams = 0;
regcom.execute = Cmd_INP_TARGETSPEED;
regcom.statedump = NULL;
CON_RegisterUserCommand( ®com );
// register "inp.cyclepanel" command
regcom.command = "inp.cyclepanel";
regcom.numparams = 1;
regcom.execute = Cmd_INP_CYCLEPANEL;
regcom.statedump = NULL;
CON_RegisterUserCommand( ®com );
}
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