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/*
* PARSEC - Video Init Functions (SDL)
*
* $Author: uberlinuxguy $ - $Date: 2004/09/15 12:25:37 $
*
* Orginally written by:
* Copyright (c) Markus Hadwiger <msh@parsec.org> 1999
* Copyright (c) Andreas Varga <sid@parsec.org> 1999
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "config.h"
// C library
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
// compilation flags/debug support
#include "config.h"
#include "debug.h"
// general definitions
#include "general.h"
#include "objstruc.h"
// global externals
#include "globals.h"
// subsystem headers
#include "vid_defs.h"
// local module header
#include "vsdl_inito.h"
// proprietary module headers
#include "con_aux.h"
#include "con_ext.h"
#include "e_color.h"
#include "vsdl_ogl.h"
static const char * initscript = "sys_gl";
// init display (video mode) using global vars --------------------------------
//
void VIDs_InitDisplay()
{
// switch to desired video mode
VSDL_InitOGLMode();
// set gamma correction
VIDs_SetGammaCorrection( GammaCorrection );
// clear text mode flag
TextModeActive = FALSE;
}
// restore display to text mode -----------------------------------------------
//
void VIDs_RestoreDisplay()
{
// exit function if no graphics mode active
if ( TextModeActive )
return;
// destroy canvas
VSDL_ShutDownOGL();
// set text mode flag once again
TextModeActive = TRUE;
}
// calculate the global projective projection-matrix --------------------------
//
void VIDs_CalcProjectiveMatrix()
{
VSDL_CalcProjectiveMatrix();
}
// calculate the global orthographic projection-matrix ------------------------
//
void VIDs_CalcOrthographicMatrix()
{
VSDL_CalcOrthographicMatrix();
}
// execute subsystem initialization script ------------------------------------
//
PRIVATE
void SDL_ExecSubsysScript()
{
//NOTE:
// this function executes a script that can be
// used to reload critical data on each video
// subsystem switch.
// only when non-initial subsystem init
extern int console_init_done;
if ( !console_init_done )
return;
if ( TextModeActive ) {
MSGPUT( "Converting data for OpenGL rendering..." );
}
// put up conversion dialog
// SM_ShowSplashScreen( TRUE );
int oldstate_texture = AUX_ENABLE_TEXTURE_OVERLOADING;
AUX_ENABLE_TEXTURE_OVERLOADING = 1;
AUX_ALLOW_ONLY_TEXTURE_LOADING = 1;
int oldstate_write = AUX_CMD_WRITE_DISABLE_OUTPUT;
AUX_CMD_WRITE_DISABLE_OUTPUT = 1;
// execute video subsystem init script
int rc = ExecExternalFile( (char *) initscript );
AUX_ENABLE_TEXTURE_OVERLOADING = oldstate_texture;
AUX_ALLOW_ONLY_TEXTURE_LOADING = 0;
AUX_CMD_WRITE_DISABLE_OUTPUT = oldstate_write;
if ( TextModeActive ) {
if ( rc && AUX_CMD_WRITE_ACTIVE_IN_TEXTMODE ) {
MSGOUT( "\nConversion finished." );
} else {
MSGOUT( "done." );
}
}
// SM_DestroySplashScreen();
}
// tables for supported texture formats ---------------------------------------
//
static int texfmt_general[] = {
FALSE, // TEXFMT_STANDARD
FALSE, // TEXFMT_RGB_565
FALSE, // TEXFMT_RGBA_1555
TRUE, // TEXFMT_RGB_888
TRUE, // TEXFMT_RGBA_8888
TRUE, // TEXFMT_ALPHA_8
TRUE, // TEXFMT_INTENSITY_8
TRUE, // TEXFMT_LUMINANCE_8
};
// init internal video subsystem-specific flags -------------------------------
//
PRIVATE
void SDL_VideoFlagsSetup()
{
// basic 32bpp conversion flags
dword base32 = 0;
base32 |= COLORSETUP_32BPP_PAL_SWAP_RGB;
base32 |= COLORSETUP_32BPP_PAL_SET_ALPHA;
// base32 |= COLORSETUP_32BPP_BITMAP_YINVERSE;
base32 |= COLORSETUP_32BPP_FONT_YINVERSE;
base32 |= COLORSETUP_32BPP_ENABLE_TRANSPARENCY;
base32 |= COLORSETUP_32BPP_CONVERT_SCALE_BITMAPS;
//NOTE:
// COLORSETUP_32BPP_BITMAP_YINVERSE must be specified if
// glDrawPixels() is used for bitmaps instead of textures.
// texture conversion flags
dword textures = 0;
textures |= COLORSETUP_STANDARD_TO_RGB_888;
textures |= COLORSETUP_GLIDE3DF_TO_RGB_888; // RGB-only allowed
// textures |= COLORSETUP_GLIDE3DF_TO_RGBA_8888; // no RGB-only: use RGBA
textures |= COLORSETUP_ALPHA_8_TO_RGBA_8888; // no alpha-only textures
// font conversion flags
dword fonts = 0;
// fonts |= COLORSETUP_FONT_TO_TEXTURE_ALPHA; // alpha-only fonts
fonts |= COLORSETUP_FONT_TO_TEXTURE_RGBA; // no alpha-only fonts
// color swapping flags
dword colswap = 0;
colswap |= COLORSETUP_SWAP_BITMAPS_32BPP;
colswap |= COLORSETUP_SWAP_FONTS_32BPP;
// set color translation for opengl
ColorSetupFlags = base32 | textures | fonts | colswap;
// set relevant vidinfo flags
VidInfo_UseIterForDemoTexts = TRUE; // demo texts as textures
VidInfo_MaxTextureSize = 2048; // may decrease on mode init
VidInfo_MaxTextureLod = TEXLOD_2048; // may decrease on mode init
VidInfo_NumTextureUnits = 16;
// set supported texture formats
VidInfo_SupportedTexFormats = texfmt_general;
}
// init api responsible for frame buffer (wgl) --------------------------------
//
void VIDs_InitFrameBufferAPI()
{
// init opengl and fill in available video modes
if ( !VSDL_InitOGLInterface( PrintVidModeList ) ) {
MSGOUT( "OpenGL could not be initialized.\n\n" );
PANIC ( "OpenGL (SDL) init error." );
}
// set video flags (internal config)
SDL_VideoFlagsSetup();
// execute script if available
SDL_ExecSubsysScript();
}
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