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/*
* PARSEC HEADER: cons_aux.h
*/
#ifndef _CON_AUX_SV_H_
#define _CON_AUX_SV_H_
// size of SV array
// size of aux arrays
#define MAX_SV_ARRAY_SIZE 512
#define SV_PACKAGE_SCRIPTS AuxEnabling[ 0 ]
#define SV_CONSOLE_LEVEL_MESSAGES AuxEnabling[ 1 ]
#define SV_PACKAGE_SCRIPT_LISTING AuxEnabling[ 2 ]
#define SV_CLASS_MAP_TABLE_DISABLE_RESET AuxEnabling[ 3 ]
//NOTE: AUX_* flags are common with client code
#define AUX_NETCODE_FLAGS AuxEnabling[ 4 ]
#define AUX_CHEAT_DISABLE_ENERGY_CHECKS AuxEnabling[ 5 ]
#define SV_CHEAT_ENERGY_CHECKS AuxEnabling[ 5 ]
#define AUX_ENABLE_OBJECT_OVERLOADING AuxEnabling[ 6 ]
#define SV_OBJECTCLASSES_OVERLOADING AuxEnabling[ 6 ]
#define SV_CHEAT_DEVICE_CHECKS AuxEnabling[ 7 ]
#define AUX_CHEAT_DISABLE_DEVICE_CHECKS AuxEnabling[ 7 ]
#define SV_GAME_EXTRAS_AUTOCREATE AuxEnabling[ 8 ]
#define SV_MASTERSERVER_SENDHEARTBEAT AuxEnabling[ 9 ]
#define SV_GAME_EXTRAS_TESTPLACE AuxEnabling[ 11 ]
#define SV_GAME_KILLLIMIT AuxEnabling[ 12 ]
#define SV_GAME_TIMELIMIT AuxEnabling[ 13 ]
#define SV_GAME_RESTART_TIMEOUT AuxEnabling[ 14 ]
#define SV_SERVERID AuxEnabling[ 15 ]
#define SV_FEDID AuxEnabling[ 16 ]
#define SV_NETCONF_PORT AuxEnabling[ 17 ]
#define SV_DEBUG_NETSTREAM_DUMP AuxEnabling[ 18 ]
#define AUX_DEBUG_NETSTREAM_DUMP AuxEnabling[ 18 ] // for compatibility in NET_STREAM
#define AUX_ENABLE_CONSOLE_DEBUG_MESSAGES AuxEnabling[ 19 ]
#define SV_DEBUG_CONSOLE_MESSAGES AuxEnabling[ 19 ]
#define AUX_FORCE_WORKDIR_TO_CURRENT AuxEnabling[ 20 ]
#define SV_GAME_WORKDIR_FORCE_CURRENT AuxEnabling[ 20 ]
#define AUX_FORCE_FILEPATH_TO_CURRENT AuxEnabling[ 21 ]
#define SV_GAME_FILEPATH_FORCE_CURRENT AuxEnabling[ 21 ]
#define SV_GAME_EXTRAS_MAXNUM AuxEnabling[ 22 ]
#define AUX_DISABLE_PACKAGE_DATA_FILES AuxEnabling[ 23 ]
#define AUX_DISABLE_PACKAGE_SCRIPTS AuxEnabling[ 24 ]
#define AUX_ARRAY_NUM_ENTRIES_USED 26 // UPDATE THIS!! <==
#if ( AUX_ARRAY_NUM_ENTRIES_USED > MAX_SV_ARRAY_SIZE )
#error "MAX_AUX_ENABLING too small!"
#endif
// external functions ---------------------------------------------------------
//
void CON_AUX_SV_Register();
#endif // _CON_AUX_SV_H_
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