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#ifndef E_SIMNETINPUT_H_
#define E_SIMNETINPUT_H_
// forward decls --------------------------------------------------------------
//
class E_REList;
//struct RE_Header;
//struct ShipRemInfo;
// class for handling the network input from the simulation -------------------
//
class E_SimNetInput {
protected:
E_REList* m_pInputREList;
protected:
// default ctor/dtor
E_SimNetInput();
~E_SimNetInput();
public:
// SINGLETON access
static E_SimNetInput* GetSimNetInput()
{
static E_SimNetInput _TheSimNetInput;
return &_TheSimNetInput;
}
// reset all data
void Reset();
// get the input remote event list
//E_REList* GetInputREList() { return m_pInputREList; }
// walk the input RE queue and apply events/states to simulation
void ProcessInputREList();
// handle the network input from a client
int HandleOneClient( int nClientID, RE_Header* relist );
protected:
// check absolute movement bounds
int _CheckAbsoluteMovementBounds( RE_PlayerAndShipStatus* pPAS );
};
#endif // !E_SIMNETINPUT_H_
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