aboutsummaryrefslogtreecommitdiff
path: root/tool_src/BspLib/BSPTree.h
blob: b96a93cd7c0ecfe18628d4997e29b802e38a226c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
//-----------------------------------------------------------------------------
//	BSPLIB HEADER: BSPTree.h
//
//  Copyright (c) 1997-1998 by Markus Hadwiger
//  All Rights Reserved.
//-----------------------------------------------------------------------------

#ifndef _BSPTREE_H_
#define _BSPTREE_H_

// bsplib header files
#include "BspLibDefs.h"
#include "BSPNode.h"


BSPLIB_NAMESPACE_BEGIN


// bsp tree; basically pointer to root node (representation class) ------------
//
class BSPTreeRep {

	friend class BSPTree;

private:
	BSPTreeRep() : ref_count( 0 ) { root = NULL; }
	~BSPTreeRep() { delete root; }

	BSPNode*	InitTree( BSPNode *rootnode );
	BSPNode*	getRoot() { return root; }

	void		InvalidateTree();

	int			TreeEmpty() const { return ( root == NULL ); }

private:
	int			ref_count;
	BSPNode*	root;
};

// init with entire tree of BSPNode objects -----------------------------------
inline BSPNode *BSPTreeRep::InitTree( BSPNode *rootnode )
{
	delete root;
	return ( root = rootnode );
}

// set root to null without deleting tree first -------------------------------
inline void BSPTreeRep::InvalidateTree()
{
	root = NULL;
}


// bsp tree; basically pointer to root node (handle class) --------------------
//
class BSPTree {

public:
	BSPTree() {	rep = new BSPTreeRep; rep->ref_count = 1; }
	~BSPTree() { if ( --rep->ref_count == 0 ) delete rep; }

	BSPTree( const BSPTree& copyobj );
	BSPTree& operator =( const BSPTree& copyobj );

	// pass most operations through to BSPNode
	BSPNode*	operator->() { return rep->getRoot(); }

	BSPNode*	InitTree( BSPNode *rootnode ) { return rep->InitTree( rootnode ); }
	BSPNode*	getRoot() { return rep->getRoot(); }

	void		InvalidateTree() { rep->InvalidateTree(); }

	int			TreeEmpty() const { return rep->TreeEmpty(); }

private:
	BSPTreeRep*	rep;
};

// copy constructor -----------------------------------------------------------
inline BSPTree::BSPTree( const BSPTree& copyobj )
{
	rep = copyobj.rep;
	rep->ref_count++;
}

// assignment operator --------------------------------------------------------
inline BSPTree& BSPTree::operator =( const BSPTree& copyobj )
{
	if ( &copyobj != this ) {
		if ( --rep->ref_count == 0 ) {
			delete rep;
		}
		rep = copyobj.rep;
		rep->ref_count++;
	}
	return *this;
}


// flat bsp tree; basically pointer to array (representation class) -----------
//
class BSPTreeFlatRep {

	friend class BSPTreeFlat;

private:
	BSPTreeFlatRep() : ref_count( 0 ) { root = NULL; numnodes = 0; nodestorage = 0; }
	~BSPTreeFlatRep() { delete[] root; }

	BSPNodeFlat*	AppendNode( int front, int back, Polygon *poly, int clist, int blist );
	BSPNodeFlat*	FetchNodePerId( int id );
	BSPNode*		BuildBSPTree( int nodenum );
	BSPNodeFlat*	getRoot() { return root; }

	int				TreeEmpty() const { return ( root == NULL ); }
	int				getNumNodes() const { return numnodes; }

	void			ApplyScaleFactor( double sfac );
	void			DestroyTree() { delete[] root; root = NULL; numnodes = 0; nodestorage = 0; }

private:
	int				ref_count;
	int				numnodes;
	int				nodestorage;
	BSPNodeFlat*	root;
};


// flat bsp tree; basically pointer to array (handle class) -------------------
//
class BSPTreeFlat {

public:
	BSPTreeFlat() {	rep = new BSPTreeFlatRep; rep->ref_count = 1; }
	~BSPTreeFlat() { if ( --rep->ref_count == 0 ) delete rep; }

	BSPTreeFlat( const BSPTreeFlat& copyobj );
	BSPTreeFlat& operator =( const BSPTreeFlat& copyobj );

	BSPNodeFlat*	AppendNode( int front, int back, Polygon *poly, int clist, int blist )
		{ return rep->AppendNode( front, back, poly, clist, blist ); }
	BSPNodeFlat*	FetchNodePerId( int id ) { return rep->FetchNodePerId( id ); }
	BSPNode*		BuildBSPTree( int nodenum ) { return rep->BuildBSPTree( nodenum ); }
	BSPNodeFlat*	getRoot() { return rep->getRoot(); }

	int				TreeEmpty() const { return rep->TreeEmpty(); }
	int				getNumNodes() const { return rep->getNumNodes(); }

	void			ApplyScaleFactor( double sfac ) { rep->ApplyScaleFactor( sfac ); }
	void			DestroyTree() { rep->DestroyTree(); }

private:
	BSPTreeFlatRep*	rep;
};

// copy constructor -----------------------------------------------------------
inline BSPTreeFlat::BSPTreeFlat( const BSPTreeFlat& copyobj )
{
	rep = copyobj.rep;
	rep->ref_count++;
}

// assignment operator --------------------------------------------------------
inline BSPTreeFlat& BSPTreeFlat::operator =( const BSPTreeFlat& copyobj )
{
	if ( &copyobj != this ) {
		if ( --rep->ref_count == 0 ) {
			delete rep;
		}
		rep = copyobj.rep;
		rep->ref_count++;
	}
	return *this;
}


BSPLIB_NAMESPACE_END


#endif // _BSPTREE_H_