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#ifndef _QV_CYLINDER_
#define _QV_CYLINDER_
#include <QvSFBitMask.h>
#include <QvSFFloat.h>
#include <QvSubNode.h>
class QvCylinder : public QvNode {
QV_NODE_HEADER(QvCylinder);
public:
enum Part { // Cylinder parts
SIDES = 0x01, // The tubular part
TOP = 0x02, // The top circular face
BOTTOM = 0x04, // The bottom circular face
ALL = 0x07, // All parts
};
// Fields
QvSFBitMask parts; // Visible parts of cylinder
QvSFFloat radius; // Radius in x and z dimensions
QvSFFloat height; // Size in y dimension
};
#endif /* _QV_CYLINDER_ */
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