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.. sectnum::

Contributing to TeachOS
=======================

Thank you for contributing to TeachOS.
This document outlines the workflow for developing, testing, formatting, and submitting contributions, as well as the coding idioms enforced across the codebase.

Development Workflow
--------------------

All **non-thesis** contributions follow a standard GitLab Merge Request workflow against the ``develop`` branch.
When working on a semester of bachelor's thesis, first create a branch off ``develop`` with the name ``<SEMESTER_PREFIX>/develop`` (e.g., ``fa26/develop`` for a Fall 2026 thesis).
Create feature branches off the thesis branch and submit Merge Requests against it, tagging your advisor as a reviewer if desired.
Be prepared to rebase your thesis branch on top of ``develop`` periodically to keep up with changes in the mainline codebase.
At the end of your thesis, submit a Merge Request from your thesis branch to ``develop`` for final review and integration.

Branching and Merge Requests
~~~~~~~~~~~~~~~~~~~~~~~~~~~~

1. Base all feature branches off the latest ``develop`` or your thesis development branch.
2. Keep Merge Requests focused on a single logical change or subsystem feature.
3. Ensure CI pipelines pass cleanly without warnings or test regressions before requesting review.

Commit Conventions
~~~~~~~~~~~~~~~~~~

Commit messages should be concise, written in the imperative mood, and scoped using a subsystem prefix:

- Subsystems: ``kernel/vfs: <description>``, ``arch/x86_64: <description>``, ``kapi: <description>``, ``kstd: <description>``
- Supporting areas: ``doc: <description>``, ``build: <description>``, ``chore: <description>``, ``ide: <description>``

Building and Testing
--------------------

TeachOS utilizes CMake presets to standardize build and test configurations across local environments and CI runners.

Build-Host Tests (BHT)
~~~~~~~~~~~~~~~~~~~~~~

Unit and host-executable integration tests use Catch2 with address, leak, and undefined behavior sanitizers enabled by default:

.. code-block:: sh

   cmake --preset bht
   cmake --build --preset bht-dbg
   ctest --preset bht-dbg

For thread-safety and race condition analysis under ThreadSanitizer:

.. code-block:: sh

   cmake --preset bht-stress
   cmake --build --preset bht-stress-dbg
   ctest --preset bht-stress-dbg

Bootable Kernel Targets
~~~~~~~~~~~~~~~~~~~~~~~

To build the bootable debug ISO images (e.g. for x86-64):

.. code-block:: sh

   cmake --preset x86_64
   cmake --build --preset x86_64-dbg

Quality and Compliance Verification
-----------------------------------

Before submitting a Merge Request, verify the following checks locally, replacing ``<ARCH>`` with the target architecture (e.g., ``x86_64``):

1. **Header Interface Verification**:

   .. code-block:: sh

      cmake --build --preset bht-dbg --target all_verify_interface_header_sets
      cmake --build --preset <ARCH> --target all_verify_interface_header_sets

2. **Formatting**: Ensure all C++ source and header files are formatted according to ``.clang-format``.
3. **Static Analysis**: Clang-Tidy runs during compilation when ``TEACHOS_ENABLE_LINTING`` is enabled (on by default). Builds must compile cleanly without warnings.
4. **License Compliance**: TeachOS adheres to the `REUSE specification <https://reuse.software/>`_. Run ``reuse lint`` to ensure all new files have valid copyright and license metadata (BSD-3-Clause for kernel code, CC0-1.0 for documentation and configuration).

Code Style and Idioms
----------------------

This subsection outlines the coding idioms and conventions enforced across the TeachOS codebase.

Language Standard and Vocabulary
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

TeachOS targets **C++23** without compiler extensions.
Standard library features may be used freely in tests only.
All other parts of the codebase rely on a freestanding variant of the standard library as shipped with the toolchain.
Types that are not part of the toolchain's freestanding standard library are provided by the ``kstd`` library.
Below is an overview of ``kstd`` replacements to be used in the **non-test** kernel code, including the bundled support libraries.
This list does not claim completeness.

===================  ========================= =======================================
Concept              Preferred                 Replaces
===================  ========================= =======================================
Dynamic array        ``kstd::vector<T>``       ``std::vector<T>``
Strings              ``kstd::string``          ``std::string``
Non-owning pointer   ``kstd::observer_ptr<T>`` raw ``T*`` for ownership-neutral access
Shared ownership     ``kstd::shared_ptr<T>``   ``std::shared_ptr<T>``
Unique ownership     ``kstd::unique_ptr<T>``   ``std::unique_ptr<T>``
Printing             ``kstd::println(...)``    ``std::println(...)``, ...
String Formatting    ``kstd::format(...)``     ``std::format(...)``, ...
===================  ========================= =======================================

Common standard library parts that are available in the freestanding implementation include but are not limited to:

- ``std::string_view``
- ``std::span``
- ``std::array``
- ``std::optional``
- ``std::byte``
- ``std::ranges``
- ``std::views``

These parts may be used freely throughout the codebase.

Function Declarations — Trailing Return Types
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

**All** functions and member functions use trailing return type syntax, including those returning `void`.
See the following code snippet for examples:

.. code-block:: cpp

   // Correct
   auto device_registry::get() -> device_registry &;
   auto bitmap_is_set(std::span<std::byte const> bitmap, std::size_t index) -> bool;
   auto init() -> void;

   // Wrong
   device_registry & device_registry::get();
   bool bitmap_is_set(std::span<std::byte const> bitmap, std::size_t index);
   void init();

This rule applies to: free functions, member functions, lambdas with explicit return types, and virtual functions.
The only exception is constructors and destructors, which have no return type at all.

Parameter Passing Conventions
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

The choice of passing convention encodes intent and must be consistent.

View and cheaply copyable types — pass by value
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

Types that are designed to be non-owning views or are trivially copyable must be passed and returned **by value**.
Passing them by ``const &`` is redundant and adds a pointer indirection with no benefit.

This includes but is not limited to:

- ``std::string_view``
- ``std::span<T>``
- ``kstd::observer_ptr<T>``
- ``kstd::bytes`` and similar unit types
- ``kapi::capabilities::facet_id``
- ``kapi::memory::page``
- ``kapi::memory::frame``
- ``kapi::memory::physical_address``
- ``kapi::memory::linear_address``

See the following code snippet for examples:

.. code-block:: cpp

   // Correct
   auto resolve(kapi::capabilities::facet_id id, std::string_view name) -> std::observer_ptr<void>;
   auto has(std::span<std::byte const> data) -> bool;

   // Wrong
   auto resolve(kapi::capabilities::facet_id const & id, std::string_view const & name) -> std::observer_ptr<void>;

Large or non-trivially copyable types — pass by ``const &``
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

For types that own heap memory or are non-trivially copyable, use ``const &`` when the callee does not take ownership.

See the following code snippet for examples:

.. code-block:: cpp

   auto do_publish(kstd::string const & name) -> kstd::result<void>;
   auto add_child(kstd::string const & child_name) -> void;

Sink parameters — pass by value and move
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

When a function is designed to take **ownership** of an argument, accept it by value and move it into its destination.
This makes the transfer explicit at the call site.

See the following code snippet for examples:

.. code-block:: cpp

   // In the header
   auto add_child(kstd::shared_ptr<device> child) -> void;

   // In the implementation
   auto bus::add_child(kstd::shared_ptr<device> child) -> void
   {
     m_devices.push_back(std::move(child));  // ownership transferred here
   }

Mutable subsystem references — pass by non-const reference
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

Services and subsystems that are mutated in-place (e.g., ``page_mapper &``, ``driver_state &``, ``kapi::devices::bus &``) are passed by non-const reference.
This expresses that the function operates on a shared, mutable context.

See the following code snippet for examples:

.. code-block:: cpp

   auto remap_kernel(kapi::memory::page_mapper & mapper) -> void;
   auto add_directory_entry(inode & directory, inode & child, driver_state & state, write_batch & batch) -> kstd::result<void>;

Error Handling
~~~~~~~~~~~~~~

TeachOS kernel code, and all library code used by it, cannot make use of exceptions.
Use of exception related keywords, `try`, `catch`, `throw` in kernel code will cause compilation to fail.
However, exceptions are allowed in test code.

Recoverable errors — ``kstd::result<T>``
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

Functions that can fail in an expected, recoverable way must return ``kstd::result<T>``.
Use the ``kstd::success()`` and ``kstd::failure()`` helpers consistently.
Define per-subsystem error code if necessary.

See the following code snippet for examples:

.. code-block:: cpp

   auto mount(kstd::shared_ptr<inode> parent) -> kstd::result<std::pair<kstd::shared_ptr<inode>, state *>>;

   // In the implementation
   if (!device)
   {
     return kstd::failure(make_error_code(kstd::errc::invalid_argument));
   }
   return kstd::success(result_value);

Callers must check the result before using its value. The idiomatic check is:

See the following code snippet for examples:

.. code-block:: cpp

   auto result = some_function();
   if (!result)
   {
     return kstd::failure(result.error());  // propagate
   }
   // use *result

Monadic composition (``transform``, ``and_then``, ``or_else``) is preferred over manual if-check-and-return chains when it produces clearer code.

Unrecoverable errors — ``kapi::system::panic``
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

Violations of kernel invariants (e.g., a subsystem used before being initialized, OOM during boot) call ``kapi::system::panic(...)``.
The ``panic`` function is ``[[noreturn]]``, meaning control will never return from it.
It must not be used for recoverable errors.

Log prefix convention: ``[SUBSYSTEM:TAG] message``. Examples: ``[OS:DEV]``, ``[OS:VFS]``, ``[ARCH:DRV]``.

See the following code snippet for examples:

.. code-block:: cpp

   if (!instance)
   {
     system::panic("[OS:DEV] Device registry has not been initialized.");
   }

Ownership and Lifetime
~~~~~~~~~~~~~~~~~~~~~~

Shared ownership — ``kstd::shared_ptr``
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

Use ``kstd::shared_ptr<T>`` when a resource is co-owned by multiple subsystems and its lifetime must be extended by any of them (e.g., ``device``, ``inode``, ``dentry``).
Weak back-references that must not extend lifetime use ``kstd::weak_ptr<T>``.

Non-owning references — ``kstd::observer_ptr`` and raw references
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

Use ``kstd::observer_ptr<T>`` to express a non-owning pointer where null is a valid state and the holder has no say in the lifetime of the target.
Use a raw reference (``T &`` or ``T const &``) when null is not valid and the reference is short-lived (i.e. a function parameter or a local alias).

Never use raw ``T *`` to mean "sometimes I own this, sometimes I don't".
Ownership must be expressed unambiguously through the pointer type.

Device driver data — ``kstd::shared_ptr<void>``
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

Drivers attach their state to a ``device`` using an untyped ``kstd::shared_ptr<void>`` via ``device::set_driver_data``.
A driver retrieves its state via ``device::driver_data``.
This allows the device tree to destroy driver data automatically when the device is released, without the device knowing the concrete driver type.

Algorithm and Range Usage
~~~~~~~~~~~~~~~~~~~~~~~~~

Prefer ``std::ranges`` algorithms over manual loops
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

When processing a range to search, filter, transform, or reduce, use the appropriate ``std::ranges`` algorithm or view pipeline instead of writing a raw ``for`` loop.

See the following code snippet for examples:

.. code-block:: cpp

   // Correct
   auto already_published = std::ranges::any_of(m_entries, [&](auto const & entry) {
     return entry.id() == id && entry.device().get() == device.get();
   });

   std::ranges::for_each(observers, [&](auto observer) { /* ... */ });

   // Wrong — manual linear scan for a boolean result
   for (auto const & entry : m_entries)
   {
     if (entry.id() == id && entry.device().get() == device.get())
     {
       return true;
     }
   }
   return false;

Acceptable uses of explicit loops include:

- Accumulation or mutation that modifies state in-place and cannot be cleanly expressed with a ranges algorithm.
- Low-level routines dealing with raw memory arithmetic (allocators, page mappers).
- Iterator-pair loops in library internals (``kstd::vector``, ``kstd::basic_string``).

Prefer view composition over intermediate containers
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

Build processing pipelines using ``std::views::filter``, ``std::views::transform``, ``std::views::reverse``, ``std::views::split``, and ``std::ranges::subrange`` rather than materialising intermediate vectors.

See the following code snippet for examples:

.. code-block:: cpp

   // Correct
   auto descriptors = std::span{&__start_platform_drivers, &__stop_platform_drivers}
                      | std::views::filter([](auto p) { return p != nullptr; });

   auto modules_view = std::ranges::subrange(begin(), end())
                       | std::views::filter(filter_modules)
                       | std::views::transform(transform_module);

Do not call the same function twice to avoid storing the result
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

If an intermediate value is needed more than once, store it in a local variable.
This applies especially to factory calls and heap allocations.

.. code-block:: cpp

   // Wrong — double invocation, two allocations, different objects
   for (auto driver : descriptors)
   {
     kstd::println("registering driver '{}'", driver->make_instance()->name());
     registry.add(driver->make_instance());
   }

   // Correct
   for (auto driver : descriptors)
   {
     auto instance = driver->make_instance();
     kstd::println("registering driver '{}'", instance->name());
     registry.add(std::move(instance));
   }

Class and Struct Design
~~~~~~~~~~~~~~~~~~~~~~~

Prefer ``struct`` over ``class``
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

The entire codebase uses ``struct`` for all type definitions with explicit ``private:``
sections where necessary.
Do not introduce ``class``.

Member ordering within a type
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

Follow this ordering within a ``struct``:

1. Nested types and type aliases.
2. Static data members and static constexpr constants (e.g., ``static constexpr auto id = ...``).
3. Constructors and destructor.
4. Public member functions.
5. ``protected:`` section with virtual hooks.
6. ``private:`` section with helper functions, then data members.

Data members are always in the ``private`` section and always prefixed with ``m_``.

See the following code snippet for examples:

.. code-block:: cpp

   struct facet_registry
   {
     struct entry { /* ... */ };          // 1. nested type

     facet_registry() = default;          // 3. constructor

     auto static init() -> void;          // 4. public interface
     auto static get() -> facet_registry &;
     auto publish(...) -> kstd::result<void>;

   private:
     auto do_publish(...) -> kstd::result<void>;  // 6a. private helpers

     mutable tracked_mutex m_lock{};      // 6b. data members, m_ prefix
     kstd::vector<entry> m_entries;
   };

``explicit`` on single-argument constructors
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

Mark every single-argument constructor ``explicit`` unless an implicit conversion is intentional and documented.
A deliberate implicit constructor must be accompanied by a comment explaining the decision.

See the following code snippet for examples:

.. code-block:: cpp

   // Correct
   explicit device(kstd::string const & name);
   constexpr explicit facet_id(std::string_view name);

   // Intentional implicit — documented at the declaration
   //! This constructor allows implicit conversion from chunk<...> to page for
   //! convenience. It is deliberately not explicit.
   constexpr page(chunk other) : chunk{other} {}

Declare deleted special members explicitly
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

If a type is not copyable or not movable, declare the deleted special members explicitly rather than relying on implicit suppression.

See the following code snippet for examples:

.. code-block:: cpp

   device(device const &) = delete;
   auto operator=(device const &) -> device & = delete;

Virtual destructors
^^^^^^^^^^^^^^^^^^^

Every base class with virtual member functions must have a ``virtual`` destructor, defaulted if not otherwise needed.

See the following code snippet for examples:

.. code-block:: cpp

   virtual ~driver_descriptor() = default;
   virtual ~facet_registry_observer() = default;

Static Singletons
~~~~~~~~~~~~~~~~~

Several subsystems expose a single global instance via an ``init()``/``get()`` pair.
Follow this pattern:

- Store the instance in an anonymous namespace as a ``constinit std::optional<T>``.
- ``init()`` asserts the instance is not yet constructed, then constructs it using ``emplace()`` it.
- ``get()`` asserts the instance exists and returns a reference to it.
- Both functions panic on violation rather than returning an error code, because incorrect call order is a programming error, not a recoverable runtime condition.

See the following code snippet for examples:

.. code-block:: cpp

   namespace
   {
     auto constinit instance = std::optional<device_registry>{};
   }

   auto device_registry::init() -> void
   {
     if (instance)
     {
       system::panic("[OS:DEV] Device registry has already been initialized.");
     }
     instance.emplace();
   }

   auto device_registry::get() -> device_registry &
   {
     if (!instance)
     {
       system::panic("[OS:DEV] Device registry has not been initialized.");
     }
     return *instance;
   }

Enumerations
~~~~~~~~~~~~

All enumerations use ``enum struct`` (scoped enums), never plain ``enum``.
Specify the underlying type explicitly when the representation matters (e.g., for hardware register fields).

See the following code snippet for examples:

.. code-block:: cpp

   // Correct
   enum struct state
   {
     uninitialized,
     present,
     bound,
   };

   // Wrong
   enum state { uninitialized, present, bound };

Naming
~~~~~~

==================================  ============================= =====================================
Symbol                              Convention                    Example
==================================  ============================= =====================================
Types (struct, enum)                ``lower_case``                ``device_registry``, ``facet_id``
Functions and methods               ``lower_case``                ``add_child``, ``make_instance``
Local variables                     ``lower_case``                ``entry``, ``block_index``
Private data members                ``m_`` prefix, ``lower_case`` ``m_entries``, ``m_driver_data``
Template type parameters            ``CamelCase``                 ``ValueType``, ``FacetType``
Constants and constexpr variables   ``lower_case``                ``page_size``, ``direct_block_count``
Type aliases                        ``lower_case``                ``value_type``, ``size_type``
Namespaces                          ``lower_case``                ``kapi::devices``, ``kernel::vfs``
==================================  ============================= =====================================


Namespaces reflect directory structure: ``kernel::vfs``, ``kernel::filesystems::ext2``, ``arch::devices``, etc.

``[[nodiscard]]``
~~~~~~~~~~~~~~~~~

Mark any function ``[[nodiscard]]`` whose return value the caller should not silently discard.
This includes in particular:

- All functions returning ``kstd::result<T>``.
- All query functions (getters, lookups) that return computed data.
- Factory functions and builder utilities.

See the following code snippet for examples:

.. code-block:: cpp

   [[nodiscard]] auto children() const -> kstd::vector<kstd::shared_ptr<device>>;
   [[nodiscard]] auto resolve(kapi::capabilities::facet_id id, std::string_view name) -> void *;
   [[nodiscard]] auto request_resource(resource_type type, std::size_t index = 0) const -> kstd::result<resource>;

``constexpr`` and ``constinit``
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Mark functions ``constexpr`` whenever they can be evaluated at compile time or in constant expressions, even if they are also called at runtime.
Mark module-scope variables ``constinit`` to guarantee zero-initialization before any dynamic initialization runs.

Documentation
~~~~~~~~~~~~~

Every non-trivial public type, function, and data member must be documented with a Doxygen comment using the ``//!`` line style.

See the following code snippet for examples:

.. code-block:: cpp

   //! A brief one-line description.
   //!
   //! Optional longer description providing context.
   //!
   //! @warning Any important warnings or preconditions.
   //!
   //! @param name Description of the parameter.
   //! @return Description of the return value.
   auto add_child(kstd::shared_ptr<device> child) -> void;

Doxygen grouping (``@name``, ``@{``, ``@}``) may be used to organize the API surface into logical sections visible in generated documentation.

Header Guards
~~~~~~~~~~~~~

All headers use traditional include guards, not ``#pragma once``.
The guard name follows the pattern ``TEACHOS_<SUBPACKAGE>_<PATH>_HPP``, where each path component is uppercased and separators are replaced by ``_``.
The only exception to this pattern are the bundled libraries, which follow the pattern ``<LIBRARYNAME>_<SUBPACKAGE>_<PATH>_HPP``.

See the following code snippet for examples:

.. code-block:: cpp

   #ifndef TEACHOS_KAPI_DEVICES_BUS_HPP
   #define TEACHOS_KAPI_DEVICES_BUS_HPP
   // ...
   #endif

The closing ``#endif`` carries no comment with the guard name.