diff options
| author | Felix Morgner <felix.morgner@gmail.com> | 2026-08-24 11:16:07 +0200 |
|---|---|---|
| committer | Felix Morgner <felix.morgner@gmail.com> | 2026-08-24 11:16:07 +0200 |
| commit | c068f22329d5cc722622a2183bbb22eef2093df7 (patch) | |
| tree | 12d56c1aede67988a55e241364606bfbb4dba933 /src/libraries/glm/gtx/inertia.inl | |
| download | openparsec-c068f22329d5cc722622a2183bbb22eef2093df7.tar.xz openparsec-c068f22329d5cc722622a2183bbb22eef2093df7.zip | |
Diffstat (limited to 'src/libraries/glm/gtx/inertia.inl')
| -rwxr-xr-x | src/libraries/glm/gtx/inertia.inl | 114 |
1 files changed, 114 insertions, 0 deletions
diff --git a/src/libraries/glm/gtx/inertia.inl b/src/libraries/glm/gtx/inertia.inl new file mode 100755 index 0000000..f6eeb48 --- /dev/null +++ b/src/libraries/glm/gtx/inertia.inl @@ -0,0 +1,114 @@ +/////////////////////////////////////////////////////////////////////////////////////////////////// +// OpenGL Mathematics Copyright (c) 2005 - 2012 G-Truc Creation (www.g-truc.net) +/////////////////////////////////////////////////////////////////////////////////////////////////// +// Created : 2006-04-21 +// Updated : 2006-12-06 +// Licence : This source is under MIT License +// File : glm/gtx/inertia.inl +/////////////////////////////////////////////////////////////////////////////////////////////////// + +namespace glm +{ + template <typename T> + GLM_FUNC_QUALIFIER detail::tmat3x3<T> boxInertia3 + ( + T const & Mass, + detail::tvec3<T> const & Scale + ) + { + detail::tmat3x3<T> Result(T(1)); + Result[0][0] = (Scale.y * Scale.y + Scale.z * Scale.z) * Mass / T(12); + Result[1][1] = (Scale.x * Scale.x + Scale.z * Scale.z) * Mass / T(12); + Result[2][2] = (Scale.x * Scale.x + Scale.y * Scale.y) * Mass / T(12); + return Result; + } + + template <typename T> + GLM_FUNC_QUALIFIER detail::tmat4x4<T> boxInertia4 + ( + T const & Mass, + detail::tvec3<T> const & Scale + ) + { + detail::tmat4x4<T> Result(T(1)); + Result[0][0] = (Scale.y * Scale.y + Scale.z * Scale.z) * Mass / T(12); + Result[1][1] = (Scale.x * Scale.x + Scale.z * Scale.z) * Mass / T(12); + Result[2][2] = (Scale.x * Scale.x + Scale.y * Scale.y) * Mass / T(12); + return Result; + } + + template <typename T> + GLM_FUNC_QUALIFIER detail::tmat3x3<T> diskInertia3 + ( + T const & Mass, + T const & Radius + ) + { + T a = Mass * Radius * Radius / T(2); + detail::tmat3x3<T> Result(a); + Result[2][2] *= T(2); + return Result; + } + + template <typename T> + GLM_FUNC_QUALIFIER detail::tmat4x4<T> diskInertia4 + ( + T const & Mass, + T const & Radius + ) + { + T a = Mass * Radius * Radius / T(2); + detail::tmat4x4<T> Result(a); + Result[2][2] *= T(2); + Result[3][3] = T(1); + return Result; + } + + template <typename T> + GLM_FUNC_QUALIFIER detail::tmat3x3<T> ballInertia3 + ( + T const & Mass, + T const & Radius + ) + { + T a = T(2) * Mass * Radius * Radius / T(5); + return detail::tmat3x3<T>(a); + } + + template <typename T> + GLM_FUNC_QUALIFIER detail::tmat4x4<T> ballInertia4 + ( + T const & Mass, + T const & Radius + ) + { + T a = T(2) * Mass * Radius * Radius / T(5); + detail::tmat4x4<T> Result(a); + Result[3][3] = T(1); + return Result; + } + + template <typename T> + GLM_FUNC_QUALIFIER detail::tmat3x3<T> sphereInertia3 + ( + T const & Mass, + T const & Radius + ) + { + T a = T(2) * Mass * Radius * Radius / T(3); + return detail::tmat3x3<T>(a); + } + + template <typename T> + GLM_FUNC_QUALIFIER detail::tmat4x4<T> sphereInertia4 + ( + T const & Mass, + T const & Radius + ) + { + T a = T(2) * Mass * Radius * Radius / T(3); + detail::tmat4x4<T> Result(a); + Result[3][3] = T(1); + return Result; + } +}//namespace glm |
