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authorFelix Morgner <felix.morgner@gmail.com>2026-08-24 11:16:07 +0200
committerFelix Morgner <felix.morgner@gmail.com>2026-08-24 11:16:07 +0200
commitc068f22329d5cc722622a2183bbb22eef2093df7 (patch)
tree12d56c1aede67988a55e241364606bfbb4dba933 /src/parsec/include/g_supp.h
downloadopenparsec-main.tar.xz
openparsec-main.zip
initial importHEADmain
Diffstat (limited to 'src/parsec/include/g_supp.h')
-rw-r--r--src/parsec/include/g_supp.h37
1 files changed, 37 insertions, 0 deletions
diff --git a/src/parsec/include/g_supp.h b/src/parsec/include/g_supp.h
new file mode 100644
index 0000000..b5b3ae9
--- /dev/null
+++ b/src/parsec/include/g_supp.h
@@ -0,0 +1,37 @@
+/*
+ * PARSEC HEADER: g_supp.h
+ */
+
+#ifndef _G_SUPP_H_
+#define _G_SUPP_H_
+
+
+// external functions
+
+void PrepInfoScreenKeys();
+int CheckInfoScreenExit();
+void InitLocalShipStatus( dword myclassid );
+void MoveLocalShip();
+void ObjCamOn();
+void ObjCamOff();
+void ObjectCameraControl();
+void InitFloatingMyShip();
+void InitJoinPosition();
+void InitJoinReplay();
+void Cmd_SetShipOrigin();
+void SelectCrosshairTarget();
+void SelectNextTarget();
+void ShipIntelligence();
+void MaintainDurationWeapons( int playerid );
+void KillDurationWeapons( ShipObject *shippo );
+
+
+
+// determine if standard game mode active -------------------------------------
+//
+#define GAME_MODE_ACTIVE() ( !EntryMode && !InFloatingMenu )
+
+
+#endif // _G_SUPP_H_
+
+