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authorFelix Morgner <felix.morgner@gmail.com>2026-08-24 11:16:07 +0200
committerFelix Morgner <felix.morgner@gmail.com>2026-08-24 11:16:07 +0200
commitc068f22329d5cc722622a2183bbb22eef2093df7 (patch)
tree12d56c1aede67988a55e241364606bfbb4dba933 /src/parsec/include/net_game_gmsv.h
downloadopenparsec-c068f22329d5cc722622a2183bbb22eef2093df7.tar.xz
openparsec-c068f22329d5cc722622a2183bbb22eef2093df7.zip
initial importHEADmain
Diffstat (limited to 'src/parsec/include/net_game_gmsv.h')
-rw-r--r--src/parsec/include/net_game_gmsv.h30
1 files changed, 30 insertions, 0 deletions
diff --git a/src/parsec/include/net_game_gmsv.h b/src/parsec/include/net_game_gmsv.h
new file mode 100644
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--- /dev/null
+++ b/src/parsec/include/net_game_gmsv.h
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+/*
+ * PARSEC HEADER: net_game_gmsv.h
+ */
+
+#ifndef _NET_GAME_GMSV_H_
+#define _NET_GAME_GMSV_H_
+
+
+// net_game_gmsv.c implements the following functions
+// --------------------------------------------------
+// size_t NETs_RmEvList_GetMaxSize();
+// void NETs_UpdateKillStats( RE_KillStats* killstats );
+
+
+
+// external functions ---------------------------------------------------------
+//
+void NET_DisconnectNoConnection();
+void NET_ResyncLocalPlayer( RE_PlayerAndShipStatus* pas_status );
+
+// declare prototypes when we do not compile for shared lib gamecode support --
+//
+void NET_PingCurrentServer();
+void NET_ProcessPingPacket( NetPacket_GMSV* gamepacket );
+void NET_Handle_STREAM ( NetPacket_GMSV* gamepacket );
+
+
+#endif // _NET_PEER_H_
+
+