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authorFelix Morgner <felix.morgner@gmail.com>2026-08-24 11:16:07 +0200
committerFelix Morgner <felix.morgner@gmail.com>2026-08-24 11:16:07 +0200
commitc068f22329d5cc722622a2183bbb22eef2093df7 (patch)
tree12d56c1aede67988a55e241364606bfbb4dba933 /src/parsec_server/MasterServer.cpp
downloadopenparsec-main.tar.xz
openparsec-main.zip
initial importHEADmain
Diffstat (limited to 'src/parsec_server/MasterServer.cpp')
-rw-r--r--src/parsec_server/MasterServer.cpp95
1 files changed, 95 insertions, 0 deletions
diff --git a/src/parsec_server/MasterServer.cpp b/src/parsec_server/MasterServer.cpp
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+/*
+ * MasterServer.cpp
+ *
+ * Created on: Jan 2, 2013
+ * Author: jasonw
+ */
+// C library
+#include <ctype.h>
+#include <stdio.h>
+#include <string.h>
+#include <time.h>
+#include <sys/types.h>
+#include <sys/timeb.h>
+
+// C library
+#include <ctype.h>
+#include <stdio.h>
+#include <string.h>
+#include <time.h>
+#include <sys/types.h>
+#include <sys/timeb.h>
+
+// compilation flags/debug support
+#include "config.h"
+#include "debug.h"
+
+// general definitions
+#include "general.h"
+#include "objstruc.h"
+
+// global externals
+#include "globals.h"
+
+// subsystem headers
+#include "net_defs.h"
+//FIXME: ????
+#include "sys_refframe_sv.h"
+
+// UNP header
+#include "net_wrap.h"
+
+// server defs
+#include "e_defs.h"
+
+// net game header
+#include "net_game_sv.h"
+
+// mathematics header
+#include "utl_math.h"
+
+// local module header
+#include "e_gameserver.h"
+
+// proprietary module headers
+#include "con_arg.h"
+#include "con_aux_sv.h"
+#include "con_com_sv.h"
+#include "con_main_sv.h"
+#include "e_colldet.h"
+#include "g_extra.h"
+#include "inp_main_sv.h"
+#include "net_csdf.h"
+#include "net_limits.h"
+#include "net_udpdriver.h"
+#include "net_util.h"
+#include "net_packetdriver.h"
+#include "obj_clas.h"
+//#include "e_stats.h"
+#include "g_main_sv.h"
+#include "e_connmanager.h"
+#include "e_packethandler.h"
+#include "e_simulator.h"
+#include "e_simnetinput.h"
+#include "e_simnetoutput.h"
+#include "sys_refframe_sv.h"
+#include "sys_util_sv.h"
+
+#include "gd_help.h"
+
+#include "MasterServer.h"
+
+MasterServer::MasterServer() {
+ // TODO Auto-generated constructor stub
+
+}
+
+MasterServer::MasterServer(E_GameServer* gameserver) {
+
+
+}
+
+MasterServer::~MasterServer() {
+ // TODO Auto-generated destructor stub
+}
+