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/*
* PARSEC HEADER: globals.h
*/
#ifndef _GLOBALS_H_
#define _GLOBALS_H_
#ifdef PARSEC_SERVER
// include subsystems globals ----------------------------
//#include "aud_glob.h" // AUDIO
//#include "inp_glob.h" // INPUT
//#include "net_glob.h" // NETWORKING
//#include "sys_glob.h" // SYSTEM
//#include "vid_glob.h" // VIDEO
// include engine core globals ---------------------------
#include "e_global_sv.h" // ENGINE CORE ( SERVER )
// include game code globals -----------------------------
#include "e_world.h"
#else
// include subsystems globals ----------------------------
#include "aud_glob.h" // AUDIO
#include "inp_glob.h" // INPUT
#include "net_glob.h" // NETWORKING
#include "sys_glob.h" // SYSTEM
#include "vid_glob.h" // VIDEO
#include "d_glob.h" // DRAWING
#include "r_glob.h" // RENDERING
// include engine core globals ---------------------------
#include "e_global.h" // ENGINE CORE
// include game code globals -----------------------------
#include "g_global.h" // GAME CODE
#include "h_global.h" // GAME CODE/HUD
#endif // PARSEC_SERVER
#endif // _GLOBALS_H_
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