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/*
* PARSEC HEADER: net_util_cl.h
*/
#ifndef _NET_UTIL_CL_H_
#define _NET_UTIL_CL_H_
// net_util_cl.c implements the following functions
// ------------------------------------------------
// int NET_ProtocolPEER();
// int NET_ProtocolGMSV();
// int NET_ConnectedPEER();
// int NET_ConnectedGMSV();
// char* NET_FetchPlayerName( int playerid );
// int NET_SetPlayerName( char *name );
// ShipObject* NET_FetchOwnersShip( int ownerid );
// void NET_SetPlayerKillStat( int playerid, int amount );
// int NET_KillStatLimitReached( int limit );
// void NET_KillStatForceIdleZero();
// void NET_DrawEntryModeText();
// external functions ---------------------------------------------------------
//
#endif // _NET_UTIL_CL_H_
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