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/*
 * PARSEC HEADER: net_util_cl.h
 */

#ifndef _NET_UTIL_CL_H_
#define _NET_UTIL_CL_H_


// net_util_cl.c implements the following functions
// ------------------------------------------------
//	int			NET_ProtocolPEER();
//	int			NET_ProtocolGMSV();
//	int			NET_ConnectedPEER();
//	int			NET_ConnectedGMSV();
//	char*		NET_FetchPlayerName( int playerid );
//	int			NET_SetPlayerName( char *name );
//	ShipObject*	NET_FetchOwnersShip( int ownerid );
//	void 		NET_SetPlayerKillStat( int playerid, int amount );
//	int			NET_KillStatLimitReached( int limit );
//	void		NET_KillStatForceIdleZero();
//	void		NET_DrawEntryModeText();


// external functions ---------------------------------------------------------
//

#endif // _NET_UTIL_CL_H_